Multiple job openings at Modus FX

Posted on February 14th, 2010 in The Company, Working in CG by Marc Bourbonnais

With many deliveries and new projects starting up, we are in hiring mode at Modus FX. Available positions include :

  • CG Character / Creature Animators
  • Experienced Animator for a full length CG feature and animation for feature film VFX; Autodesk Softimage (XSI) working environment, but we are looking for raw talent from any software background.
  • Set Dresser for layouts
  • Set dresser/modeler TD for set dressing in a full length CG feature; Autodesk Softimage (XSI) environment.
  • Creature TD / Rigger
  • Experienced Creature TD for creature rigging in our numerous feature projects; Autodesk Softimage (XSI) environment.
  • 2D Compositors
  • Experienced 2D compositors for numerous projects, VFX for feature film and full length CGI features. Nuke working environment.

All positions are available immediately. Apply at

Good luck!

Montreal Offers Expert Work in Digital Effects for Movie Production - Variety

Posted on November 2nd, 2009 in CG Community, Movies by Marc Bourbonnais

An interesting poll was published in Variety last week. Film industry insiders rated their favorite filming location using different criteria related to movie production. Montreal did not make the high list, but a very special honor was given to our VFX community… Read more below;
Here is the North American filming locations top 5 :

  1. California - Los Angeles and environs, San Diego, San Francisco and spots throughout the state
  2. New York - Manhattan, the rest of New York City plus upstate locations
  3. New Mexico - Albuquerque, other cities and remote areas
  4. Chicago - Prototypical urban America
  5. Louisiana - New Orleans, other cities and parishes

And the international locations top 5 :

  1. Morocco - Cities and landscapes
  2. France - Paris, Provence and the Dordogne region
  3. Prague - Center of Central European filmmaking
  4.  Spain - Madrid, Barcelona and the Canary Islands
  5. U.K. - London, Edinburgh and elsewhere

In the honorable mentions, Sydney, Montreal and Toronto are featured for Best Production Resources. Here is what the poll had to say about Montreal :

“Montreal offers expert vfx work, spurred by tax breaks. High-profile films including The Golden Compass and Indiana Jones 4 might shoot elsewhere but still use Montreal’s talent pool for effects.”

Kudos to our good friends from Rodeo FX, who participated on both features! I can only agree when it come to foreign film shootings having its VFX produced in Montreal; it certainly represents the vast majority of our projects here at Modus.

You can read the full article here.

Job opening : VFX Coordinator

Posted on October 26th, 2009 in The Company, Working in CG by Marc Bourbonnais

New VFX projects are underway at Modus, we have jobs with immediate availability, including:

VFX Coordinator

  • Management of information and project data;
  • Client contact for project following and communications with production staff;
  • Management of schedules and set deliveries;
  • Knowledge of postproduction / digital effects organization;
  • Billingual French and English, spoken / written;
  • Team spirited and excellent communicator, both written and spoken.

Send your resume and questions to

Thanks and good luck!

Modus FX Around the World

Posted on September 10th, 2009 in The Company, Working in CG by Marc Bourbonnais

When you think you can just work on a few contracts and deliver nice images with cool digital effects in the comfort of your studio, suddenly you need to send personnel all around the world for on-set VFX supervision and coordination… Luckily we have great people ready to go on remote locations and be our eyes and ears; here is what is happening around the globe…

Shooting in Tasmania :


Martin is on top of Wellington Park overlooking Hobart, Tasmania

Martin Pelletier, our artistic director/look developer, is currently supervising the on-set VFX of a 4-week shooting happening in Tasmania. Setting up communication schedules is not easy, with a 10-hour time difference. Combined with the hectic schedules of film shoots, you have to be ready to chat at weird hours every day… and night.

Supervision in London :


Éloi, probably looking for a good pint o’lager in London, England

Éloi Brunelle is currently in London, England in preparation of a large-scale documentary, a joint venture we are working on with the fine folks at Jellyfish Pictures. Éloi is going through some previz and special techniques for the project, getting ready for the shooting in a few weeks… in South Africa.

With all this going on, thank goodness for Skype, Flickr and Instant Messaging.

THE VES Production Summit and how Visual Effects Artists are Disregarded

Posted on July 26th, 2009 in CG Community, Working in CG, Movies by Marc Bourbonnais

Digital effects artists and technicians are still struggling to find their rightful place in the motion picture industry. VFX are perhaps still not fully understood by our colleagues in the other trades of cinema. Probably a subject to address in more details later; for the moment, some interesting comments from Visual Effects Society Chairman Jeffery Okun in today’s San Francisco Chronicle:

“Visual-effects artists in general are treated like interchangeable parts,” Okun says, “and are not regarded as an equal to the cinematographer, the editor, the writer or the production designer.”

…and farther down :

“The perception is that visual effects are driven by really smart computers with cool buttons that make things go faster or look better,” Okun says. “There’s a lack of understanding that the process is driven by artists.” The film industry’s faster-cheaper mantra has caused “tremendous stress and strain”

You can read the full article here.

Also mentioned in the short article, the Visual Effects Society is preparing this year’s Production Summit in Los Angeles where all areas of the industry can convene to discuss the challenges they face in an effort to open communication and move the industry forward.

The VES Production Summit will take place on October 24.

Our first VFX demo reel

Posted on March 6th, 2009 in The Company, Movies by Marc Bourbonnais

Patience is a virtue… And you need it in this industry. The downside of working in VFX is that you have to wait a long time before you can show your work. Usually the public release of the material we are currently working will happen months after we finish our work!

Right now our first VFX demo reel is available from our website, featuring work from Screamers : The Hunting and Les corbeaux. We’ll have more stuff in May with the film release of Mr Nobody!

Check it out here :

Click on “Reel”

Happy Holidays

Posted on December 19th, 2008 in The Company, Movies by Marc Bourbonnais


2008 is almost over, and it was quite a year for Modus FX. Here are three of our major projects that were completed during the year:

Screamers 2

  • To be released on DVD on Feburary 17, 2009.
  • 122 VFX shots in this sci-fi horror movie, including CG characters, digital set extensions, digital FX and comp effects.

European TV movie (Title TBA)

  • TV thriller for TF1 in France, to be aired in Q1 2009.
  • 256 shots of CG characters, crowd simulations, sky replacements and other comp effects.


  • Feature film to be released in 2009.
  • 130 VFX shots in a modern fantasy tale. CG characters, complex digital environments, particle simulations and heavy comp work.

Modus FX delivered over 500 VFX shots these past few months. Not bad for a young company that had only a few folding chairs and a couple of laptops just this January…

So after a year of hard work, all our staff will take a well-deserved break for two weeks during the holidays.

Thanks to all that contributed, worked or offered support to Modus since its beginning. Merry Christmas, happy New Year and we’ll see you in 2009!

The New NAD Center

Posted on October 29th, 2008 in CG Community by Marc Bourbonnais




A few weeks ago I had the honor of being the first guest speaker at the new location of the NAD Center, one of Montreal’s original schools of digital arts and visual effects… for over 15 years! I still remember when I was myself a student at the NAD, in a tiny portion of the 2nd floor of the Softimage building on St-Laurent Street. Today just the administration offices use more space…




The NAD Center now offers a University program, and has considerably grown its training services and research in 3D animation, visual effects and digital arts. High-tech classes and labs stand alongside training studios and traditional art classes.

I was invited to give a speech on the industry, careering and my own experiences in the world of digital effects. The place looks empty, because the kids were busy learning!


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