Job opening : VFX Coordinator

Posted on October 26th, 2009 in The Company, Working in CG by Marc Bourbonnais

New VFX projects are underway at Modus, we have jobs with immediate availability, including:

VFX Coordinator

  • Management of information and project data;
  • Client contact for project following and communications with production staff;
  • Management of schedules and set deliveries;
  • Knowledge of postproduction / digital effects organization;
  • Billingual French and English, spoken / written;
  • Team spirited and excellent communicator, both written and spoken.

Send your resume and questions to

Thanks and good luck!

Two Years Ago

Posted on June 22nd, 2009 in Working in CG, Blogging by Marc Bourbonnais

June 1st, 2007 was my last day as an employee and the first day of this blog, intended to follow my steps in the starting up of a visual effects company. Modus FX will be two years old in a few weeks…

We had a good feeling we could get through the market; we have a strong know-how for client relations, project management and, well, making VFX. The things my associates and I have learned about business administration, management and finances are overwhelming. Quickly identifying your weak spots and taking care of them, one problem at a time with clear, concise and easy solutions is key in entrepreneurship.

I’m not saying we’re on top of the world and our digital effects studio is this well-oiled machine, rendering away while I’m sipping a drink by the beach. We’re pumping a lot of hours; stress is high and our space still in renovations. But at least we have satisfied customers (even repeat business!) and we’re delivering our product.

Our first VFX demo reel

Posted on March 6th, 2009 in The Company, Movies by Marc Bourbonnais

Patience is a virtue… And you need it in this industry. The downside of working in VFX is that you have to wait a long time before you can show your work. Usually the public release of the material we are currently working will happen months after we finish our work!

Right now our first VFX demo reel is available from our website, featuring work from Screamers : The Hunting and Les corbeaux. We’ll have more stuff in May with the film release of Mr Nobody!

Check it out here :

Click on “Reel”

A VFX Shop in my Tub

Posted on February 11th, 2008 in Working in CG, Technical, Movies by Marc Bourbonnais

Still on location… Not too many CG characters in this movie, but scripts can change… And after a few discussions with the director and producer, a new shot concerning CG critters set in moody lighting was added. All the other shots involved props, so matching the lighting would be easy. But with this new shot, I would definitely need a shading sphere*. Shooting starts in a couple of days. What to do?

Simple. Get a cheap, round light fixture (4.50 $). I prefer neutral grey than pure white; grey primer will do just fine (4 $). Because it needs a lot of coats and I did not want to go back in forth from the studio shops, I made my own paint shop in my hotel bathroom…. Don’t tell the hotel managers.

The trick is to spray enough coats of paint to get a nice even look, while keeping the paint fumes out of the hotel corridor. I found it safer to do it at night. And voilà! A nice grey shading sphere for under 10 bucks!


* For the non VFX-savvy folks reading this, a shading sphere is just a flat colored sphere that is used to capture the lighting, shadows and some color bleeding on a movie set. You move it around in spaces where CG characters will be inserted later as the camera is filming, so it gives you a visual cue to start building your CG environment. In the same fashion, white spheres are also used, as well as chrome balls for highlights.

My VFX Supervisor kit

Posted on January 31st, 2008 in Working in CG, Movies by Marc Bourbonnais

Before going to this 30-day shoot that will take me to next March, I had to get my gear set up. I have to mention this post by Zoic’s Andrew Orlof. It is by far the most elaborate description of what a VFX Supervisor’s on-set luggage should contain, with all the gear neatly pictured (check out the link on Flickr). My own stuff is not as complete and I will not go into such details; so go read it. Now.

As for me, I too got a Tamrac bag, as a backpack because I’ll be moving quite a bit during the month to different set locations and between shooting units. I have another smaller pack for my laptop and documents. Here’s what my main bag looks like, minus the camera of course.


What I have in it:

  • Multi-colored hi-liters
  • Pencils, pens, sharpies, markers, post-its
  • Colored tapes, vinyl and masking
  • Colored spots, markers, single and double-sided tape
  • 18% grey card
  • Short (16’) and long (100’) measuring tape
  • Chrome ball bearing
  • Gloves
  • Flashlight
  • Memory cards, chargers, batteries and extra batteries
  • Tie-wraps and Velcro wraps
  • Camera, lenses, mini-tripod, remote control
  • First aid kit

 In my laptop pack I have

  • USB keys and card reader
  • Extension cord and splitter
  • Ethernet cable
  • Ethernet crossover cable
  • USB TV tuner with cable adapters
  • The current movie script
  • The current call sheet, crew list, schedule, tec survey
  • Our complete VFX bid

Interface[s] Montreal 2008 : Animation and digital effects

Posted on January 21st, 2008 in CG Community, Working in CG by Marc Bourbonnais


This Tuesday, January 22 will be the first of seven presentations from the 3rd edition of Interface[s] Montreal at the Society of Arts and Technology. The first event will showcase presentations and debates on animation and special effects, featuring:

  • John V. Kennedy, Digital effects producer
  • Benoît Melançon, Director of training in compositing, NAD Center
  • Martin Poirier, Project administrator, Blender
  • Jean-Sébastien Guillemette, Artist, Blender
  • Marc Bourbonnais, President and co-founder, Modus FX
  • Robert Moodie, Technical Director, Pipeline/R-D, Image Buzz
  • Mathieu Raynault, Matte painter and co-founder, Rodeo FX

A first for this year, the night is produced in part by the Quebec Film and Television Council. You can get tickets here.

VFX supervisors in film production

Posted on January 4th, 2008 in Working in CG, Movies by Marc Bourbonnais

Hi all, quick post to start up the New Year;

Effects Corner (excellent blog by the way) was recently mentioning a nice article in Variety about the increasing level of recognition that VFX supervisors are getting in movie production. Our industry is maturing every day; it’s well known in our business that the sooner we are involved in the production process, the lower our Tylenol budget.

A few links

Posted on October 29th, 2007 in Entrepreneurship, Working in CG, Blogging, Movies by Marc Bourbonnais

I just took a short break from posting, after blogging a few times per week since June 1st. To get back on track, here are a few links of interest on VFX, business, smart questions, CG films and yay, being happy:

  • VFXworld talks about the many digital effects featured in the new TV season in the US;
  • The first teaser for the upcoming “Kung-Fu Panda” from Dreamworks Animation is out. I guess we’ll have to wait for the official trailer to see a better amount of CGI;

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