Multiple job openings at Modus FX

Posted on May 3rd, 2010 in The Company, Working in CG by Marc Bourbonnais

Currently, Modus is actively on the lookout for:

  • SFX/Particle/Simulation Artists/TDs
  • Experienced CG particles and simulation artist/technician for film VFX and CGI features. All software background with solid experience will be considered.
  • Lighting TDs
  • Lighting Technical Director in charge of lighting CGI/VFX shots following setups and instructions from the artistic direction team. Autodesk Softimage (XSI) working environment.
  • CG Character / Creature Animators
  • Experienced Animator for a full length CG feature and animation for feature film VFX; Autodesk Softimage (XSI) working environment, but we are looking for raw talent from any software background.

All positions are available immediately. Apply at jobs@modusfx.com
Good Luck!



Multiple job openings at Modus FX

Posted on February 14th, 2010 in The Company, Working in CG by Marc Bourbonnais

With many deliveries and new projects starting up, we are in hiring mode at Modus FX. Available positions include :

  • CG Character / Creature Animators
  • Experienced Animator for a full length CG feature and animation for feature film VFX; Autodesk Softimage (XSI) working environment, but we are looking for raw talent from any software background.
  • Set Dresser for layouts
  • Set dresser/modeler TD for set dressing in a full length CG feature; Autodesk Softimage (XSI) environment.
  • Creature TD / Rigger
  • Experienced Creature TD for creature rigging in our numerous feature projects; Autodesk Softimage (XSI) environment.
  • 2D Compositors
  • Experienced 2D compositors for numerous projects, VFX for feature film and full length CGI features. Nuke working environment.

All positions are available immediately. Apply at jobs@modusfx.com

Good luck!



China Business Development

Posted on January 6th, 2010 in Entrepreneurship, The Company by Marc Bourbonnais

Not too long ago I was personally invited to visit some industry development in China. Modus is currently working on digital effects of a very ambitious project for the 2010 Shanghai World Expo, so we have new contacts with the Orient to explore. I have been to Asia before, but this was a first trip to China, very exciting. Considering the work to be done at Modus, I opted for a very short trip of only three days (!) so I would not have to suffer too much from jet lag on my return; the sheer adrenaline rush of spending a few days in China is enough to keep me awake on the other side of the world for a few days.

My trip was in part as an official guest of the 2nd China International Cartoon Creative Industry Fair (CICCIF), taking part in Wuhu, near Nanjing. (Yes, coolest city name). Not too sure what to expect, on a very not and sunny  morning I was politely ushered to an exterior stage, where about a hundred delegates and myself were greeted by a crowd of thousands!

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I’m on the stage, in a dark suit under the blistering sun for an hour..

 

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My view from the stage. The Chinese sure know how to open a conference!

The conference was interesting, even though not specifically geared towards digital effects. However, a large number of production houses were on location, and this is what business development is all about. Even without a clear agenda, you can mingle with a totally new territory of business opportunities. China Central Television for example, with over 20 channels, has a billion viewers as a daily audience…

As for the rest of my time, food is always the place for official talks, so business and formal government dinners were the norm. I raised few eyebrows as a Caucasian who can use chopsticks… Gan bei!

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 One of many elaborate dinners. By the way, that’s not orange juice, but corn juice.

 

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With business and government representatives. Don’t know if you can find me, I’m the one with dark hair.



Job opening : VFX Coordinator

Posted on October 26th, 2009 in The Company, Working in CG by Marc Bourbonnais

New VFX projects are underway at Modus, we have jobs with immediate availability, including:

VFX Coordinator

  • Management of information and project data;
  • Client contact for project following and communications with production staff;
  • Management of schedules and set deliveries;
  • Knowledge of postproduction / digital effects organization;
  • Billingual French and English, spoken / written;
  • Team spirited and excellent communicator, both written and spoken.

Send your resume and questions to jobs@modusfx.com

Thanks and good luck!



Modus FX is hiring…

Posted on October 21st, 2009 in CG Community, The Company, Working in CG by Marc Bourbonnais

Modus is growing… We have a lot of open positions, for example : VFX producer.

Key duties :
- Bidding projects and script breakdowns
- Manage clients and their expectations
- Attend client and production meetings
- Work closely with the VFX, CG and Comp Supervisors
- Work closely with the coordination and project management staff
- Monitor project status and budget

Please send your resume to jobs@modusfx.com

Thanks and good luck!



Dinolab II Premiers in Canada

Posted on September 24th, 2009 in The Company, Movies by Marc Bourbonnais

Dinolab II, featuring digital creatures and effects by Modus, premiered on The Science Channel last May; it will now be revealed in Canada on Discovery Channel this Sunday, September 27; and soon on Canal D. Modus FX was the sole VFX provider on this show.

“The exotic creatures and visionary scientists of the Dinolab are back; in their stadium-sized laboratory, palaeontologists examine fossils while chief scientists showcase different dinosaur species by putting them through a battery of tests. “

Dinolab II is produced by QuietMotion; Jacques Bilodeau and Véronique Légaré. It is directed by Bertrand Morin, following a concept by Patrick Gray and Alexandre Lambert.

With over 20 minutes of CG creatures animation in 192 shots, it features an argentinosaurus, a group of stegosauruses, a hypacrosaurus family, a microraptor and of course a dreaded T-Rex. About 3 months were needed to deliver our shots.

Pictures below and much more material can be found at the Dinolab II site.

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Modus FX creates digital worlds for Mr. Nobody, winner of the Osella for Best Technical Contribution at the 66th Mostra in Venice

Posted on September 13th, 2009 in Software, The Company, Working in CG, Movies by Marc Bourbonnais

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Sylvie Olivé, Production Designer on Mr. Nobody receiving the Golden Osella for Best Technical Contribution

Today, Modus FX announces having delivered 121 digital visual effects shots for the feature film Mr. Nobody, recipient of the Golden Osella for Best Technical Contribution at the 66th Venice International Film Festival. The film was produced by Pan-Europeenne, co-produced by Integral Film, Lago Film, Christal Films Productions and Toto & Co. Films, directed by Jaco Van Dormael, with visual effects supervision by Louis Morin. The film is also an Official Selection at this year’s Toronto Film Festival.

Despite recent slow-downs in the film industry, Quebec’s expertise in digital-effects production holds strong. All 500 visual effects shots for this sci-fi fantasy movie were produced in Quebec by Quebec companies. Modus FX was entrusted with complex sequences which could not be captured on film, involving the digital reproduction of entire cities, villages and other-worldly settings. Modus also worked on several complex transitions between the different worlds and multiple lives of Nemo Nobody.

Modus’ post-production contributions involved 37 digital artists and technicians across a six-month period. A long list of software, including Autodesk’s Softimage and Maya, Side Effects’ Houdini and The Foundry’s Nuke, and the creation of a multitude of innovative in-house tools, programs and techniques was required for the 121 shots delivered.

Co-founded by VFX industry veterans Yanick Wilisky and Marc Bourbonnais, Modus FX offers a full range of digital production services for film, television and new media. Boasting a 12,000 square-foot studio to house its team of seasoned artists, Modus FX has quickly become an industry leader, working on high-profile projects for clients and distributors such as Sony Pictures, TF1, Discovery Channel, Warner Bros. Interactive, BBC-1, and The History Channel.



Modus FX Around the World

Posted on September 10th, 2009 in The Company, Working in CG by Marc Bourbonnais

When you think you can just work on a few contracts and deliver nice images with cool digital effects in the comfort of your studio, suddenly you need to send personnel all around the world for on-set VFX supervision and coordination… Luckily we have great people ready to go on remote locations and be our eyes and ears; here is what is happening around the globe…

Shooting in Tasmania :

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Martin is on top of Wellington Park overlooking Hobart, Tasmania

Martin Pelletier, our artistic director/look developer, is currently supervising the on-set VFX of a 4-week shooting happening in Tasmania. Setting up communication schedules is not easy, with a 10-hour time difference. Combined with the hectic schedules of film shoots, you have to be ready to chat at weird hours every day… and night.

Supervision in London :

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Éloi, probably looking for a good pint o’lager in London, England

Éloi Brunelle is currently in London, England in preparation of a large-scale documentary, a joint venture we are working on with the fine folks at Jellyfish Pictures. Éloi is going through some previz and special techniques for the project, getting ready for the shooting in a few weeks… in South Africa.

With all this going on, thank goodness for Skype, Flickr and Instant Messaging.



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