Siggraph 2008 : Day 1


So I’m in California for my 11th Siggraph, 4th in Los Angeles. The first thing that struck me is that housing is booming in downtown LA. What used to be a dead zone around the Convention Center is now covered with condo towers.

Got all my registration worked out at 7:30 this morning, as always the crowds at Siggraph are extremely well-behaved and the hundreds of non-registered attendees waiting patiently at the doors walked in without so much a fuss.

I attended the new Computer Animation Festival presentations in the morning, a nice addition to the regular classes. I miss the now defunct Electronic Theatre but these new sessions look great. The program on stereoscopy is particularly interesting. Two sessions this morning:

3D primer : The fundamentals of Stereoscopy
The most comprehensive 3-D tutorial I’ve seen. Very informative, both historically and technically. I particular enjoyed Peter Anderson explaining 3-D cinema with chopsticks. Interesting to see a battle forming between Real-D and Dolby 3D

Great Failed Ideas in Production
As suggested during the session, this panel has to come back. Hearing CG masters like Dyksrta and Knoll talk about tough calls in their careers is, to say the least, comforting.

The rest of the day was a bit rushed, where I jumped around in 3 vendor sessions:

Nuke user group
Their first user group; I could not stay long but did get to see some interesting workflow for The Mummy 3 and Ocula, Foundry’s new tools for stereoscopy.

Softimage Education Summit and Research Summit
I gave a very short talk for the education partners of Softimage about what students need to know to get into VFX studios. Short answer: be pleasant to work with, period. I met new traning centers that will stay in touch. I stayed around for the start of the research summit to meet with old friends that I can only meet at Siggraph.

Autodesk User Group
A very big event, happening at the Shrine Auditorium. The show itself was quite long (just over 3 hours) but most of the presentations were good, notably the Mudbox 2009 preview and the stereoscopy recap. Still, 3 hours is a heck of a long time for marketing chit-chat.


And that’s more than enough for one day. See you all tomorrow, with the start of the exhibition.

Share on:

Leave a Comment